Cricket - Sweden

  • Sweden
  • Revenue in the Cricket market is projected to reach US$1.35m in 2024.
  • Revenue is expected to show an annual growth rate (CAGR 2024-2029) of 0.44%, resulting in a projected market volume of US$1.38m by 2029.
  • In global comparison, most revenue will be generated in India (US$2,275.00m in 2024).
  • The average revenue per user (ARPU) in the Cricket market is projected to amount to US$8.53 in 2024.
  • In the Cricket market, the number of users is expected to amount to 159.9k users by 2029.
  • User penetration in the Cricket market will be at 1.5% in 2024.
 
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Analyst Opinion

The Cricket market in Sweden is witnessing a negligible decline in its growth rate, which can be attributed to factors such as the limited popularity of the sport in the region, the dominance of other popular sports, and the competitive ticket prices offered by other sporting events. Despite these challenges, the market is expected to experience growth driven by the increasing adoption of digital technologies, growing interest among consumers, and the convenience of purchasing tickets online.

Customer preferences:
In Sweden, the Cricket Market within the Sports Market has seen a rise in popularity among younger demographics, driven by a growing interest in global sports and cross-cultural influences. As a result, consumers are seeking out unique experiences and high-quality equipment to support their participation in the sport. Additionally, there has been a shift towards more sustainable and eco-friendly options, with a focus on ethical sourcing and production. This trend is also reflected in the demand for locally-sourced and organic food and beverages at cricket events, highlighting a growing awareness of environmental issues among consumers.

Trends in the market:
In Sweden, the Cricket Market is experiencing a surge in popularity, with more people participating in the sport, and leading to a growing demand for cricket equipment and merchandise. In line with global trends, the market is also seeing a rise in digital platforms and technologies, such as live streaming of matches and online coaching services. This is significant as it allows for a wider reach and engagement with fans, and presents new opportunities for industry stakeholders to tap into the digital market. However, this may also lead to competition from other sports and digital entertainment options. To stay relevant, industry stakeholders will need to invest in innovative strategies to attract and retain fans in this rapidly evolving landscape.

Local special circumstances:
In Sweden, cricket has gained a strong following among South Asian immigrants, who have brought their love for the sport to the country. Despite limited infrastructure and a short playing season, the sport has seen steady growth, with more Swedes taking an interest in cricket. The countrys location in Northern Europe and its cold climate pose challenges for the growth of the sport, but the enthusiasm of its immigrant population and efforts by local cricket associations have helped to overcome these obstacles. Additionally, the Swedish governments support for diversity and inclusivity has created an environment for cricket to thrive, making it a unique market within the larger Sports market.

Underlying macroeconomic factors:
The Cricket Market within the Sports Market in Sweden is heavily impacted by macroeconomic factors such as the countrys economic health, fiscal policies, and global economic trends. Due to the strong economic growth in Sweden, there is a high level of disposable income among consumers, which translates to increased spending on recreational activities like cricket. Government initiatives and policies also play a significant role in promoting the growth of the market, such as investments in sports infrastructure, sponsoring of national teams, and hosting international tournaments. Moreover, the increasing popularity of cricket globally and the growing interest in the sport among Swedish citizens are also driving the markets growth. However, factors such as inflation, currency exchange rates, and economic uncertainties can potentially hinder the markets growth in the future.

Methodology

Data coverage:

The data encompasses B2C and B2B revenues. Figures are based on media spending, merchandise spending, and ticket spending. All monetary figures for merchandise and tickets refer to consumer spending on goods or tickets in the respective segment, which can be online and offline.

Modeling approach / Market size:

Market sizes are determined through a combination of bottom-up and top-down approaches, building on specific predefined factors for each market segment. As a basis for evaluating markets, we use annual financial reports of the market-leading companies and industry associations, third-party studies and reports, survey results from our primary research (e.g., Consumer Insights), as well as performance factors (e.g., user penetration, price per ticket, price on sport goods). In addition, we use relevant key market indicators and data from country-specific associations, such as GDP, number of internet users, and internet consumption. This data helps us estimate the market size for each country individually.

Forecasts:

In our forecasts, we apply diverse forecasting techniques. The selection of forecasting techniques is based on the behavior of the relevant market. For example, the S-curve function or linear forecasting, as it fits the development of either strong growing markets or more sophistacted and saturated markets, such as soccer in Europe.

Additional notes:

The data is modeled using current exchange rates. The market is updated twice a year in case market dynamics change. The impact of the COVID-19 pandemic is considered at a country-specific level. The impact of the COVID-19 pandemic and the Russia-Ukraine war are considered at a country-specific level. In some cases, the data is updated on an ad hoc basis (e.g., when new, relevant data has been released or significant changes within the market have an impact on the projected development). We also account for the different cycles of international tournaments, such as world cups or continent cups. Consumer Insights data is reweighted for representativeness.

Overview

  • Revenue
  • Analyst Opinion
  • Reach
  • Global Comparison
  • Methodology
  • Key Market Indicators
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