Basketball Ticket Sales - Italy

  • Italy
  • Revenue in the Basketball Ticket Sales market is projected to reach US$9.43m in 2024.
  • Revenue is expected to show an annual growth rate (CAGR 2024-2029) of 1.12%, resulting in a projected market volume of US$9.97m by 2029.
  • In global comparison, most revenue will be generated in the United States (US$2,505.00m in 2024).
  • The average revenue per user (ARPU) in the Basketball Ticket Sales market is projected to amount to US$9.84 in 2024.
  • In the Basketball Ticket Sales market, the number of users is expected to amount to 1.0m users by 2029.
  • User penetration in the Basketball Ticket Sales market will be at 1.6% in 2024.
 
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Analyst Opinion

The Basketball Ticket Sales Market in Italy is not experiencing significant growth, with a negligible growth rate. This is due to factors such as low consumer interest in purchasing tickets, uncertainty in games due to Covid-19, and a decline in overall interest in the sport.

Customer preferences:
With the increasing popularity of social media platforms among younger generations in Italy, basketball teams and ticket sellers are utilizing these channels to connect and engage with fans. Additionally, there is a growing trend of incorporating fan experiences and interactive elements into basketball games, creating a more immersive and engaging environment for attendees. This shift is driven by the need to appeal to younger and more tech-savvy audiences, as well as the desire to differentiate from other sporting events. As a result, we can expect to see an increase in online ticket sales and the use of digital platforms for fan engagement in the Italian basketball market.

Trends in the market:
In Italy, the Basketball Ticket Sales Market is experiencing a steady growth in online ticket sales, with a shift towards digital platforms for purchasing tickets. Additionally, there is a rising trend of offering bundled packages that include merchandise and game-day experiences. This is significant for industry stakeholders, as it allows for a more personalized and convenient ticket purchasing process for consumers. However, potential implications may include a decrease in in-person ticket sales and potential bottlenecks on popular games. It will be important for stakeholders to closely monitor and adapt to these trends to ensure continued success in the increasingly competitive basketball market.

Local special circumstances:
In Italy, the Basketball Ticket Sales Market is heavily influenced by the countrys deep love and appreciation for the sport. The rich history and cultural significance of basketball in Italy has created a strong fanbase, resulting in high demand for tickets. Additionally, Italys geographic location lends itself to hosting international basketball tournaments, further driving ticket sales. Furthermore, the countrys well-developed sports infrastructure and government support for the sport make it an ideal market for basketball ticket sales.

Underlying macroeconomic factors:
The Basketball Ticket Sales Market of the Basketball Market within the Sports Market in Italy is largely impacted by macroeconomic factors such as consumer spending, inflation rates, and the overall health of the national economy. With the global economic landscape in a state of flux, the performance of Italys basketball ticket sales market is susceptible to changes in consumer confidence and discretionary income. Additionally, fiscal policies such as tax rates and government subsidies can greatly affect the affordability of tickets for basketball games. As such, the economic climate in Italy plays a significant role in the growth and overall success of the basketball ticket sales market in the country.

Methodology

Data coverage:

The data encompasses B2C revenues. Figures are based on ticket spending. All monetary figures refer to consumer spending on goods in the respective segment, which can be online and offline.

Modeling approach / Market size:

Market sizes are determined through a combination of bottom-up and top-down approaches, building on specific predefined factors for each market segment. As a basis for evaluating markets, we use annual financial reports of the market-leading companies and industry associations, third-party studies and reports, survey results from our primary research (e.g., Consumer Insights), as well as performance factors (e.g., user penetration, price per ticket, price on sport goods). In addition, we use relevant key market indicators and data from country-specific associations, such as GDP, number of internet users, and internet consumption. This data helps us estimate the market size for each country individually.

Forecasts:

In our forecasts, we apply diverse forecasting techniques. The selection of forecasting techniques is based on the behavior of the relevant market. For example, the S-curve function or linear forecasting, as it fits the development of either strong growing markets or more sophistacted and saturated markets, such as soccer in Europe.

Additional notes:

The data is modeled using current exchange rates. The market is updated twice a year in case market dynamics change. The impact of the COVID-19 pandemic is considered at a country-specific level. The impact of the COVID-19 pandemic and the Russia-Ukraine war are considered at a country-specific level. In some cases, the data is updated on an ad hoc basis (e.g., when new, relevant data has been released or significant changes within the market have an impact on the projected development). We also account for the different cycles of international tournaments, such as world cups or continent cups. Consumer Insights data is reweighted for representativeness.

Overview

  • Revenue
  • Analyst Opinion
  • Reach
  • Global Comparison
  • Methodology
  • Key Market Indicators
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