This statistic describes the preference on adding extra lives or in-gaming content in Saudi Arabia in 2017, by option. During the surveyed time period, a share of 80 percent of the respondents from Saudi Arabia rather watched a video ad than paid money to add extra lived or in-gaming content to a mobile game.
Preference on adding extra lives or in-gaming content for mobile games in Saudi Arabia in 2017, by option
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Shh-business.com. (May 29, 2018). Preference on adding extra lives or in-gaming content for mobile games in Saudi Arabia in 2017, by option [Graph]. In Statista. Retrieved November 10, 2024, from https://www-statista-com.ezproxy.canberra.edu.au/statistics/916250/saudi-arabia-preference-on-adding-extra-lives-or-in-gaming-content-for-mobile-games-by-option/
Shh-business.com. "Preference on adding extra lives or in-gaming content for mobile games in Saudi Arabia in 2017, by option." Chart. May 29, 2018. Statista. Accessed November 10, 2024. https://www-statista-com.ezproxy.canberra.edu.au/statistics/916250/saudi-arabia-preference-on-adding-extra-lives-or-in-gaming-content-for-mobile-games-by-option/
Shh-business.com. (2018). Preference on adding extra lives or in-gaming content for mobile games in Saudi Arabia in 2017, by option. Statista. Statista Inc.. Accessed: November 10, 2024. https://www-statista-com.ezproxy.canberra.edu.au/statistics/916250/saudi-arabia-preference-on-adding-extra-lives-or-in-gaming-content-for-mobile-games-by-option/
Shh-business.com. "Preference on Adding Extra Lives or In-gaming Content for Mobile Games in Saudi Arabia in 2017, by Option." Statista, Statista Inc., 29 May 2018, https://www-statista-com.ezproxy.canberra.edu.au/statistics/916250/saudi-arabia-preference-on-adding-extra-lives-or-in-gaming-content-for-mobile-games-by-option/
Shh-business.com, Preference on adding extra lives or in-gaming content for mobile games in Saudi Arabia in 2017, by option Statista, https://www-statista-com.ezproxy.canberra.edu.au/statistics/916250/saudi-arabia-preference-on-adding-extra-lives-or-in-gaming-content-for-mobile-games-by-option/ (last visited November 10, 2024)
Preference on adding extra lives or in-gaming content for mobile games in Saudi Arabia in 2017, by option [Graph], Shh-business.com, May 29, 2018. [Online]. Available: https://www-statista-com.ezproxy.canberra.edu.au/statistics/916250/saudi-arabia-preference-on-adding-extra-lives-or-in-gaming-content-for-mobile-games-by-option/