This statistic describes the results of a survey asking urban online gamers about the reasons to pay for a single player game across India in 2016. During the measured time period, 23 percent of the single players were paying to remove ads.
Main reasons to pay for an online single player game across India in 2016
Profit from the additional features of your individual account
Currently, you are using a shared account. To use individual functions (e.g., mark statistics as favourites, set
statistic alerts) please log in with your personal account.
If you are an admin, please authenticate by logging in again.
Learn more about how Statista can support your business.
KPMG, & Google. (May 10, 2017). Main reasons to pay for an online single player game across India in 2016 [Graph]. In Statista. Retrieved November 10, 2024, from https://www-statista-com.ezproxy.canberra.edu.au/statistics/756179/india-reasons-to-pay-for-a-single-player-game/
KPMG, und Google. "Main reasons to pay for an online single player game across India in 2016." Chart. May 10, 2017. Statista. Accessed November 10, 2024. https://www-statista-com.ezproxy.canberra.edu.au/statistics/756179/india-reasons-to-pay-for-a-single-player-game/
KPMG, Google. (2017). Main reasons to pay for an online single player game across India in 2016. Statista. Statista Inc.. Accessed: November 10, 2024. https://www-statista-com.ezproxy.canberra.edu.au/statistics/756179/india-reasons-to-pay-for-a-single-player-game/
KPMG, and Google. "Main Reasons to Pay for An Online Single Player Game across India in 2016." Statista, Statista Inc., 10 May 2017, https://www-statista-com.ezproxy.canberra.edu.au/statistics/756179/india-reasons-to-pay-for-a-single-player-game/
KPMG & Google, Main reasons to pay for an online single player game across India in 2016 Statista, https://www-statista-com.ezproxy.canberra.edu.au/statistics/756179/india-reasons-to-pay-for-a-single-player-game/ (last visited November 10, 2024)
Main reasons to pay for an online single player game across India in 2016 [Graph], KPMG, & Google, May 10, 2017. [Online]. Available: https://www-statista-com.ezproxy.canberra.edu.au/statistics/756179/india-reasons-to-pay-for-a-single-player-game/