League of Legends is a multiplayer online battle arena game which is popular with gamers and eSports viewers alike. During a survey, 42 percent of consumers stated that they both played the game and watched professional eSport events of it being played online.
Share of League of Legends fanbase worldwide as of April 2019, by type
among online population; aggregate of 30 countries
Supplementary notes
Players is defined as consumers who have played this specific game in the past three months.
Viewers is defined as consumers who have viewed esports content of this specific franchise from professional leagues or events in the past twelve months.
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Newzoo. (August 21, 2019). Share of League of Legends fanbase worldwide as of April 2019, by type [Graph]. In Statista. Retrieved November 10, 2024, from https://www-statista-com.ezproxy.canberra.edu.au/statistics/692299/league-of-legends-fanbase/
Newzoo. "Share of League of Legends fanbase worldwide as of April 2019, by type." Chart. August 21, 2019. Statista. Accessed November 10, 2024. https://www-statista-com.ezproxy.canberra.edu.au/statistics/692299/league-of-legends-fanbase/
Newzoo. (2019). Share of League of Legends fanbase worldwide as of April 2019, by type. Statista. Statista Inc.. Accessed: November 10, 2024. https://www-statista-com.ezproxy.canberra.edu.au/statistics/692299/league-of-legends-fanbase/
Newzoo. "Share of League of Legends Fanbase Worldwide as of April 2019, by Type." Statista, Statista Inc., 21 Aug 2019, https://www-statista-com.ezproxy.canberra.edu.au/statistics/692299/league-of-legends-fanbase/
Newzoo, Share of League of Legends fanbase worldwide as of April 2019, by type Statista, https://www-statista-com.ezproxy.canberra.edu.au/statistics/692299/league-of-legends-fanbase/ (last visited November 10, 2024)
Share of League of Legends fanbase worldwide as of April 2019, by type [Graph], Newzoo, August 21, 2019. [Online]. Available: https://www-statista-com.ezproxy.canberra.edu.au/statistics/692299/league-of-legends-fanbase/