The market size of packaged video game software for consoles in Japan was estimated at 167.5 billion Japanese yen in 2022. Packaged software continued to be a larger business than download software in the Japanese video game console market.
Sales of packaged video game software for consoles in Japan from 2013 to 2022
(in billion Japanese yen)
Until 2012, packaged software and download software were treated as a single category by the source. Since 2013, packaged software and download software have been treated as separate categories. The source calculates the total console video game market size as the combined sales figures of packaged software and hardware, while excluding download software.
100 Japanese yen equal 0.66 U.S. dollars or 0.63 euros as of November 2023.
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Computer Entertainment Supplier's Association. (July 31, 2023). Sales of packaged video game software for consoles in Japan from 2013 to 2022 (in billion Japanese yen) [Graph]. In Statista. Retrieved November 10, 2024, from https://www-statista-com.ezproxy.canberra.edu.au/statistics/689617/japan-console-video-games-sales-revenue/
Computer Entertainment Supplier's Association. "Sales of packaged video game software for consoles in Japan from 2013 to 2022 (in billion Japanese yen)." Chart. July 31, 2023. Statista. Accessed November 10, 2024. https://www-statista-com.ezproxy.canberra.edu.au/statistics/689617/japan-console-video-games-sales-revenue/
Computer Entertainment Supplier's Association. (2023). Sales of packaged video game software for consoles in Japan from 2013 to 2022 (in billion Japanese yen). Statista. Statista Inc.. Accessed: November 10, 2024. https://www-statista-com.ezproxy.canberra.edu.au/statistics/689617/japan-console-video-games-sales-revenue/
Computer Entertainment Supplier's Association. "Sales of Packaged Video Game Software for Consoles in Japan from 2013 to 2022 (in Billion Japanese Yen)." Statista, Statista Inc., 31 Jul 2023, https://www-statista-com.ezproxy.canberra.edu.au/statistics/689617/japan-console-video-games-sales-revenue/
Computer Entertainment Supplier's Association, Sales of packaged video game software for consoles in Japan from 2013 to 2022 (in billion Japanese yen) Statista, https://www-statista-com.ezproxy.canberra.edu.au/statistics/689617/japan-console-video-games-sales-revenue/ (last visited November 10, 2024)
Sales of packaged video game software for consoles in Japan from 2013 to 2022 (in billion Japanese yen) [Graph], Computer Entertainment Supplier's Association, July 31, 2023. [Online]. Available: https://www-statista-com.ezproxy.canberra.edu.au/statistics/689617/japan-console-video-games-sales-revenue/