The statistic shows three growth scenarios for global augmented and virtual reality headset sales from 2016 to 2020. In the high-adoption scenario, sales of VR/AR headsets are forecast to be worth 9.7 billion U.S. dollars in 2020.
Projected scenarios of virtual and augmented reality headset sales revenue from 2016 to 2020 (in billion U.S. dollars)*
* Data is based on forecasts developed by ABIresearch.
Low adoption: Only innovators purchase VR/AR;
Medium adoption: Both innovators and early adopters purchase VR/AR;
Widespread adoption: Including innovators, early adopters and an early majority.
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Analysis Group, & KZero. (February 16, 2016). Projected scenarios of virtual and augmented reality headset sales revenue from 2016 to 2020 (in billion U.S. dollars)* [Graph]. In Statista. Retrieved November 10, 2024, from https://www-statista-com.ezproxy.canberra.edu.au/statistics/615899/global-virtual-and-augmented-reality-headset-sales-revenue/
Analysis Group, und KZero. "Projected scenarios of virtual and augmented reality headset sales revenue from 2016 to 2020 (in billion U.S. dollars)*." Chart. February 16, 2016. Statista. Accessed November 10, 2024. https://www-statista-com.ezproxy.canberra.edu.au/statistics/615899/global-virtual-and-augmented-reality-headset-sales-revenue/
Analysis Group, KZero. (2016). Projected scenarios of virtual and augmented reality headset sales revenue from 2016 to 2020 (in billion U.S. dollars)*. Statista. Statista Inc.. Accessed: November 10, 2024. https://www-statista-com.ezproxy.canberra.edu.au/statistics/615899/global-virtual-and-augmented-reality-headset-sales-revenue/
Analysis Group, and KZero. "Projected Scenarios of Virtual and Augmented Reality Headset Sales Revenue from 2016 to 2020 (in Billion U.S. Dollars)*." Statista, Statista Inc., 16 Feb 2016, https://www-statista-com.ezproxy.canberra.edu.au/statistics/615899/global-virtual-and-augmented-reality-headset-sales-revenue/
Analysis Group & KZero, Projected scenarios of virtual and augmented reality headset sales revenue from 2016 to 2020 (in billion U.S. dollars)* Statista, https://www-statista-com.ezproxy.canberra.edu.au/statistics/615899/global-virtual-and-augmented-reality-headset-sales-revenue/ (last visited November 10, 2024)
Projected scenarios of virtual and augmented reality headset sales revenue from 2016 to 2020 (in billion U.S. dollars)* [Graph], Analysis Group, & KZero, February 16, 2016. [Online]. Available: https://www-statista-com.ezproxy.canberra.edu.au/statistics/615899/global-virtual-and-augmented-reality-headset-sales-revenue/