The graph presents the distribution of mobile gaming revenue of games in Apple App Store in 2008 and 2015, broken down by recipient. In the last measured period, 39 percent of the revenues went to publishers and 35 percent went to game studios.
Distribution of mobile gaming revenue of games in Apple App Store in 2008 and 2015, by recipient
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IDATE DigiWorld. (October 13, 2015). Distribution of mobile gaming revenue of games in Apple App Store in 2008 and 2015, by recipient [Graph]. In Statista. Retrieved November 10, 2024, from https://www-statista-com.ezproxy.canberra.edu.au/statistics/544794/mobile-gaming-revenue-share-by-recipient/
IDATE DigiWorld. "Distribution of mobile gaming revenue of games in Apple App Store in 2008 and 2015, by recipient." Chart. October 13, 2015. Statista. Accessed November 10, 2024. https://www-statista-com.ezproxy.canberra.edu.au/statistics/544794/mobile-gaming-revenue-share-by-recipient/
IDATE DigiWorld. (2015). Distribution of mobile gaming revenue of games in Apple App Store in 2008 and 2015, by recipient. Statista. Statista Inc.. Accessed: November 10, 2024. https://www-statista-com.ezproxy.canberra.edu.au/statistics/544794/mobile-gaming-revenue-share-by-recipient/
IDATE DigiWorld. "Distribution of Mobile Gaming Revenue of Games in Apple App Store in 2008 and 2015, by Recipient." Statista, Statista Inc., 13 Oct 2015, https://www-statista-com.ezproxy.canberra.edu.au/statistics/544794/mobile-gaming-revenue-share-by-recipient/
IDATE DigiWorld, Distribution of mobile gaming revenue of games in Apple App Store in 2008 and 2015, by recipient Statista, https://www-statista-com.ezproxy.canberra.edu.au/statistics/544794/mobile-gaming-revenue-share-by-recipient/ (last visited November 10, 2024)
Distribution of mobile gaming revenue of games in Apple App Store in 2008 and 2015, by recipient [Graph], IDATE DigiWorld, October 13, 2015. [Online]. Available: https://www-statista-com.ezproxy.canberra.edu.au/statistics/544794/mobile-gaming-revenue-share-by-recipient/