This statistic displays the social gaming revenue in Poland in 2013, with a forecast until 2017. Social gaming revenues were expected to increase during that time, with 68 million U.S. dollars expected to be generated in 2016.
Revenue of social gaming in Poland from 2013 to 2017
(in million U.S. dollars)
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SuperData Research. (September 9, 2014). Revenue of social gaming in Poland from 2013 to 2017 (in million U.S. dollars) [Graph]. In Statista. Retrieved November 13, 2024, from https://www-statista-com.ezproxy.canberra.edu.au/statistics/542305/social-gaming-revenue-poland/
SuperData Research. "Revenue of social gaming in Poland from 2013 to 2017 (in million U.S. dollars)." Chart. September 9, 2014. Statista. Accessed November 13, 2024. https://www-statista-com.ezproxy.canberra.edu.au/statistics/542305/social-gaming-revenue-poland/
SuperData Research. (2014). Revenue of social gaming in Poland from 2013 to 2017 (in million U.S. dollars). Statista. Statista Inc.. Accessed: November 13, 2024. https://www-statista-com.ezproxy.canberra.edu.au/statistics/542305/social-gaming-revenue-poland/
SuperData Research. "Revenue of Social Gaming in Poland from 2013 to 2017 (in Million U.S. Dollars)." Statista, Statista Inc., 9 Sep 2014, https://www-statista-com.ezproxy.canberra.edu.au/statistics/542305/social-gaming-revenue-poland/
SuperData Research, Revenue of social gaming in Poland from 2013 to 2017 (in million U.S. dollars) Statista, https://www-statista-com.ezproxy.canberra.edu.au/statistics/542305/social-gaming-revenue-poland/ (last visited November 13, 2024)
Revenue of social gaming in Poland from 2013 to 2017 (in million U.S. dollars) [Graph], SuperData Research, September 9, 2014. [Online]. Available: https://www-statista-com.ezproxy.canberra.edu.au/statistics/542305/social-gaming-revenue-poland/