During the first half of 2024, the total revenue of game clients in China reached approximately 33.8 billion yuan, increasing by 2.5 percent from the year prior. The sector contributed about one-fifth of China's video game market revenue.
Game clients revenue in China from 1st half 2015 to 1st half 2024
(in billion yuan)
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GameLook, & Game Committee of the Publishers Association of China. (July 26, 2024). Game clients revenue in China from 1st half 2015 to 1st half 2024 (in billion yuan) [Graph]. In Statista. Retrieved November 10, 2024, from https://www-statista-com.ezproxy.canberra.edu.au/statistics/445391/client-network-game-revenue-in-china/
GameLook, und Game Committee of the Publishers Association of China. "Game clients revenue in China from 1st half 2015 to 1st half 2024 (in billion yuan)." Chart. July 26, 2024. Statista. Accessed November 10, 2024. https://www-statista-com.ezproxy.canberra.edu.au/statistics/445391/client-network-game-revenue-in-china/
GameLook, Game Committee of the Publishers Association of China. (2024). Game clients revenue in China from 1st half 2015 to 1st half 2024 (in billion yuan). Statista. Statista Inc.. Accessed: November 10, 2024. https://www-statista-com.ezproxy.canberra.edu.au/statistics/445391/client-network-game-revenue-in-china/
GameLook, and Game Committee of the Publishers Association of China. "Game Clients Revenue in China from 1st Half 2015 to 1st Half 2024 (in Billion Yuan)." Statista, Statista Inc., 26 Jul 2024, https://www-statista-com.ezproxy.canberra.edu.au/statistics/445391/client-network-game-revenue-in-china/
GameLook & Game Committee of the Publishers Association of China, Game clients revenue in China from 1st half 2015 to 1st half 2024 (in billion yuan) Statista, https://www-statista-com.ezproxy.canberra.edu.au/statistics/445391/client-network-game-revenue-in-china/ (last visited November 10, 2024)
Game clients revenue in China from 1st half 2015 to 1st half 2024 (in billion yuan) [Graph], GameLook, & Game Committee of the Publishers Association of China, July 26, 2024. [Online]. Available: https://www-statista-com.ezproxy.canberra.edu.au/statistics/445391/client-network-game-revenue-in-china/