The statistic shows readiness to pay for mobile cellphone games in China in 2012. In 2012, around 29 percent of those surveyed in China had neither paid for mobile games nor would they be prepared to pay for them in future.
Readiness to pay for mobile cellphone games in China in 2012
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Dratio. (April 27, 2012). Readiness to pay for mobile cellphone games in China in 2012 [Graph]. In Statista. Retrieved November 10, 2024, from https://www-statista-com.ezproxy.canberra.edu.au/statistics/242514/readiness-to-pay-for-mobile-games/
Dratio. "Readiness to pay for mobile cellphone games in China in 2012." Chart. April 27, 2012. Statista. Accessed November 10, 2024. https://www-statista-com.ezproxy.canberra.edu.au/statistics/242514/readiness-to-pay-for-mobile-games/
Dratio. (2012). Readiness to pay for mobile cellphone games in China in 2012. Statista. Statista Inc.. Accessed: November 10, 2024. https://www-statista-com.ezproxy.canberra.edu.au/statistics/242514/readiness-to-pay-for-mobile-games/
Dratio. "Readiness to Pay for Mobile Cellphone Games in China in 2012." Statista, Statista Inc., 27 Apr 2012, https://www-statista-com.ezproxy.canberra.edu.au/statistics/242514/readiness-to-pay-for-mobile-games/
Dratio, Readiness to pay for mobile cellphone games in China in 2012 Statista, https://www-statista-com.ezproxy.canberra.edu.au/statistics/242514/readiness-to-pay-for-mobile-games/ (last visited November 10, 2024)
Readiness to pay for mobile cellphone games in China in 2012 [Graph], Dratio, April 27, 2012. [Online]. Available: https://www-statista-com.ezproxy.canberra.edu.au/statistics/242514/readiness-to-pay-for-mobile-games/