The statistic shows the market volume of online and mobile games in China between 2003 and 2011. In 2003, the market volume of online games in China amounted to around two billion yuan.
Market volume of online and mobile games in China between 2003 and 2011
(in billion yuan)
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NetEase. (March 23, 2012). Market volume of online and mobile games in China between 2003 and 2011 (in billion yuan) [Graph]. In Statista. Retrieved November 13, 2024, from https://www-statista-com.ezproxy.canberra.edu.au/statistics/233925/market-volume-of-online-and-mobile-games-in-china/
NetEase. "Market volume of online and mobile games in China between 2003 and 2011 (in billion yuan)." Chart. March 23, 2012. Statista. Accessed November 13, 2024. https://www-statista-com.ezproxy.canberra.edu.au/statistics/233925/market-volume-of-online-and-mobile-games-in-china/
NetEase. (2012). Market volume of online and mobile games in China between 2003 and 2011 (in billion yuan). Statista. Statista Inc.. Accessed: November 13, 2024. https://www-statista-com.ezproxy.canberra.edu.au/statistics/233925/market-volume-of-online-and-mobile-games-in-china/
NetEase. "Market Volume of Online and Mobile Games in China between 2003 and 2011 (in Billion Yuan)." Statista, Statista Inc., 23 Mar 2012, https://www-statista-com.ezproxy.canberra.edu.au/statistics/233925/market-volume-of-online-and-mobile-games-in-china/
NetEase, Market volume of online and mobile games in China between 2003 and 2011 (in billion yuan) Statista, https://www-statista-com.ezproxy.canberra.edu.au/statistics/233925/market-volume-of-online-and-mobile-games-in-china/ (last visited November 13, 2024)
Market volume of online and mobile games in China between 2003 and 2011 (in billion yuan) [Graph], NetEase, March 23, 2012. [Online]. Available: https://www-statista-com.ezproxy.canberra.edu.au/statistics/233925/market-volume-of-online-and-mobile-games-in-china/