During the lockdown induced by the COVID-19 pandemic in 2020, time spent on mobile gaming by Glance users in the eastern region of India increased by 39 percent. Mobile gaming saw an overall surge between mid-March and June 2020 as people spent most of their time indoors during the lockdown. Glance is an artificial intelligence platform owned by InMobi that delivers personalized, ad-free content to smartphone lock screens.
Change in mobile gaming in terms of time spent on Glance between March and June 2020, by region
Profit from the additional features of your individual account
Currently, you are using a shared account. To use individual functions (e.g., mark statistics as favourites, set
statistic alerts) please log in with your personal account.
If you are an admin, please authenticate by logging in again.
Learn more about how Statista can support your business.
Glance. (March 30, 2021). Change in mobile gaming in terms of time spent on Glance between March and June 2020, by region [Graph]. In Statista. Retrieved November 10, 2024, from https://www-statista-com.ezproxy.canberra.edu.au/statistics/1237216/glance-growth-of-mobile-gaming-behavior/
Glance. "Change in mobile gaming in terms of time spent on Glance between March and June 2020, by region." Chart. March 30, 2021. Statista. Accessed November 10, 2024. https://www-statista-com.ezproxy.canberra.edu.au/statistics/1237216/glance-growth-of-mobile-gaming-behavior/
Glance. (2021). Change in mobile gaming in terms of time spent on Glance between March and June 2020, by region. Statista. Statista Inc.. Accessed: November 10, 2024. https://www-statista-com.ezproxy.canberra.edu.au/statistics/1237216/glance-growth-of-mobile-gaming-behavior/
Glance. "Change in Mobile Gaming in Terms of Time Spent on Glance between March and June 2020, by Region." Statista, Statista Inc., 30 Mar 2021, https://www-statista-com.ezproxy.canberra.edu.au/statistics/1237216/glance-growth-of-mobile-gaming-behavior/
Glance, Change in mobile gaming in terms of time spent on Glance between March and June 2020, by region Statista, https://www-statista-com.ezproxy.canberra.edu.au/statistics/1237216/glance-growth-of-mobile-gaming-behavior/ (last visited November 10, 2024)
Change in mobile gaming in terms of time spent on Glance between March and June 2020, by region [Graph], Glance, March 30, 2021. [Online]. Available: https://www-statista-com.ezproxy.canberra.edu.au/statistics/1237216/glance-growth-of-mobile-gaming-behavior/