Change in time spent on mobile games during COVID-19 lockdown Japan 2020

Change in time spent on smartphone games during the coronavirus (COVID-19) lockdown in Japan in 2020

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Release date

November 2020

Region

Japan

Survey time period

September 25 to October 7, 2020

Number of respondents

2,912 respondents

Age group

15-69 years

Special properties

among users of smartphone games

Method of interview

Online survey

Supplementary notes

The original survey question asked about changes in frequency or time spent on smartphone gaming apps after the announcement of a state of emergency due to the coronavirus (COVID-19) in 2020. The government declared a countrywide state of emergency on April 16, which was lifted completely on May 25.

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