In the first half of 2022, RPG gaming apps accounted for 27 percent of global consumer spending on gaming apps, followed by strategy gaming apps with 21 percent of global consumer expenditure. Overall, mid-core games generated 60 percent of mobile game spending.
Share of consumer spending on mobile gaming apps worldwide in 1st half 2022, by genre
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Sensor Tower. (September 22, 2022). Share of consumer spending on mobile gaming apps worldwide in 1st half 2022, by genre [Graph]. In Statista. Retrieved November 10, 2024, from https://www-statista-com.ezproxy.canberra.edu.au/statistics/1133966/consumer-spending-mobile-gaming-genre/
Sensor Tower. "Share of consumer spending on mobile gaming apps worldwide in 1st half 2022, by genre." Chart. September 22, 2022. Statista. Accessed November 10, 2024. https://www-statista-com.ezproxy.canberra.edu.au/statistics/1133966/consumer-spending-mobile-gaming-genre/
Sensor Tower. (2022). Share of consumer spending on mobile gaming apps worldwide in 1st half 2022, by genre. Statista. Statista Inc.. Accessed: November 10, 2024. https://www-statista-com.ezproxy.canberra.edu.au/statistics/1133966/consumer-spending-mobile-gaming-genre/
Sensor Tower. "Share of Consumer Spending on Mobile Gaming Apps Worldwide in 1st Half 2022, by Genre." Statista, Statista Inc., 22 Sep 2022, https://www-statista-com.ezproxy.canberra.edu.au/statistics/1133966/consumer-spending-mobile-gaming-genre/
Sensor Tower, Share of consumer spending on mobile gaming apps worldwide in 1st half 2022, by genre Statista, https://www-statista-com.ezproxy.canberra.edu.au/statistics/1133966/consumer-spending-mobile-gaming-genre/ (last visited November 10, 2024)
Share of consumer spending on mobile gaming apps worldwide in 1st half 2022, by genre [Graph], Sensor Tower, September 22, 2022. [Online]. Available: https://www-statista-com.ezproxy.canberra.edu.au/statistics/1133966/consumer-spending-mobile-gaming-genre/