In week 12 of 2020 (15.03-21.03), the gaming virtual reality (VR) market in the United Kingdom had experienced 18 percent year-on-year (YoY) unit growth as compared to the same week in 2019 (17.03-23.03). Week 11 of 2020 saw the gaming VR market in the UK grow by 108 percent when compared to week 10, followed by 42 percent unit growth in week 12. As the source suggests, significant growth has been observed within the PC head-mounted display (HMD) market.
Gaming VR for both console and PC.
Week 6: First reported cases in the UK.
Week 7: 9 total reported cases in the UK.
Week 8: UK Citizens return to the UK for quarantine. Italy starts regional lockdown.
Week 9: 23 Total UK cases. First case contracted in the UK.
Week 10: 209 reported cases. First UK death.
Week 11: 1372 reported cases, isolation ramps up.
Week 12: 5683 reported cases, first full WFH week.
Profit from the additional features of your individual account
Currently, you are using a shared account. To use individual functions (e.g., mark statistics as favourites, set
statistic alerts) please log in with your personal account.
If you are an admin, please authenticate by logging in again.
Learn more about how Statista can support your business.
GfK. (March 21, 2020). Weekly unit sales growth of gaming virtual reality (VR) market in the United Kingdom as impacted by COVID-19 in weeks 8 to 12 of 2020 [Graph]. In Statista. Retrieved November 10, 2024, from https://www-statista-com.ezproxy.canberra.edu.au/statistics/1123621/uk-gaming-vr-market-sales-growth-2020/
GfK. "Weekly unit sales growth of gaming virtual reality (VR) market in the United Kingdom as impacted by COVID-19 in weeks 8 to 12 of 2020." Chart. March 21, 2020. Statista. Accessed November 10, 2024. https://www-statista-com.ezproxy.canberra.edu.au/statistics/1123621/uk-gaming-vr-market-sales-growth-2020/
GfK. (2020). Weekly unit sales growth of gaming virtual reality (VR) market in the United Kingdom as impacted by COVID-19 in weeks 8 to 12 of 2020. Statista. Statista Inc.. Accessed: November 10, 2024. https://www-statista-com.ezproxy.canberra.edu.au/statistics/1123621/uk-gaming-vr-market-sales-growth-2020/
GfK. "Weekly Unit Sales Growth of Gaming Virtual Reality (Vr) Market in The United Kingdom as Impacted by Covid-19 in Weeks 8 to 12 of 2020." Statista, Statista Inc., 21 Mar 2020, https://www-statista-com.ezproxy.canberra.edu.au/statistics/1123621/uk-gaming-vr-market-sales-growth-2020/
GfK, Weekly unit sales growth of gaming virtual reality (VR) market in the United Kingdom as impacted by COVID-19 in weeks 8 to 12 of 2020 Statista, https://www-statista-com.ezproxy.canberra.edu.au/statistics/1123621/uk-gaming-vr-market-sales-growth-2020/ (last visited November 10, 2024)
Weekly unit sales growth of gaming virtual reality (VR) market in the United Kingdom as impacted by COVID-19 in weeks 8 to 12 of 2020 [Graph], GfK, March 21, 2020. [Online]. Available: https://www-statista-com.ezproxy.canberra.edu.au/statistics/1123621/uk-gaming-vr-market-sales-growth-2020/