The COVID-19 pandemic that spread across the world at the beginning of 2020 was not only a big threat to public health, but also to the entire entertainment industry. While cinemas and theaters closed their doors to try to stem the spread of the disease, many people turned to home entertainment during periods of self-isolation. During an April 2020 survey in the United States, 37 percent of respondents aged 18 to 29 stated that they expected to spend more on video games due to the coronavirus.
Expected spending on video games during the coronavirus (COVID-19) pandemic in the United States as of April 2020, by age
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Morning Consult. (April 7, 2020). Expected spending on video games during the coronavirus (COVID-19) pandemic in the United States as of April 2020, by age [Graph]. In Statista. Retrieved September 20, 2024, from https://www-statista-com.ezproxy.canberra.edu.au/statistics/1109359/video-game-spending-covid-age/
Morning Consult. "Expected spending on video games during the coronavirus (COVID-19) pandemic in the United States as of April 2020, by age." Chart. April 7, 2020. Statista. Accessed September 20, 2024. https://www-statista-com.ezproxy.canberra.edu.au/statistics/1109359/video-game-spending-covid-age/
Morning Consult. (2020). Expected spending on video games during the coronavirus (COVID-19) pandemic in the United States as of April 2020, by age. Statista. Statista Inc.. Accessed: September 20, 2024. https://www-statista-com.ezproxy.canberra.edu.au/statistics/1109359/video-game-spending-covid-age/
Morning Consult. "Expected Spending on Video Games during The Coronavirus (Covid-19) Pandemic in The United States as of April 2020, by Age." Statista, Statista Inc., 7 Apr 2020, https://www-statista-com.ezproxy.canberra.edu.au/statistics/1109359/video-game-spending-covid-age/
Morning Consult, Expected spending on video games during the coronavirus (COVID-19) pandemic in the United States as of April 2020, by age Statista, https://www-statista-com.ezproxy.canberra.edu.au/statistics/1109359/video-game-spending-covid-age/ (last visited September 20, 2024)
Expected spending on video games during the coronavirus (COVID-19) pandemic in the United States as of April 2020, by age [Graph], Morning Consult, April 7, 2020. [Online]. Available: https://www-statista-com.ezproxy.canberra.edu.au/statistics/1109359/video-game-spending-covid-age/