First released in 2012, Clash of Clans is a mobile strategy game developed by Supercell. Although the game is free to download, players can purchase gems, the in-game currency, to advance their villages and acquire special items. In-app revenue within the game peaked at a cumulative 1.3 billion U.S. dollars in 2015. In 2023, this figure declined to a still impressive 378 million U.S. dollars.
Annual revenue generated by Clash of Clans worldwide from 2015 to 1st half 2024
(in million U.S. dollars)
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AppMagic. (August 19, 2024). Annual revenue generated by Clash of Clans worldwide from 2015 to 1st half 2024 (in million U.S. dollars) [Graph]. In Statista. Retrieved November 10, 2024, from https://www-statista-com.ezproxy.canberra.edu.au/statistics/1089399/clash-of-clans-player-spending/
AppMagic. "Annual revenue generated by Clash of Clans worldwide from 2015 to 1st half 2024 (in million U.S. dollars)." Chart. August 19, 2024. Statista. Accessed November 10, 2024. https://www-statista-com.ezproxy.canberra.edu.au/statistics/1089399/clash-of-clans-player-spending/
AppMagic. (2024). Annual revenue generated by Clash of Clans worldwide from 2015 to 1st half 2024 (in million U.S. dollars). Statista. Statista Inc.. Accessed: November 10, 2024. https://www-statista-com.ezproxy.canberra.edu.au/statistics/1089399/clash-of-clans-player-spending/
AppMagic. "Annual Revenue Generated by Clash of Clans Worldwide from 2015 to 1st Half 2024 (in Million U.S. Dollars)." Statista, Statista Inc., 19 Aug 2024, https://www-statista-com.ezproxy.canberra.edu.au/statistics/1089399/clash-of-clans-player-spending/
AppMagic, Annual revenue generated by Clash of Clans worldwide from 2015 to 1st half 2024 (in million U.S. dollars) Statista, https://www-statista-com.ezproxy.canberra.edu.au/statistics/1089399/clash-of-clans-player-spending/ (last visited November 10, 2024)
Annual revenue generated by Clash of Clans worldwide from 2015 to 1st half 2024 (in million U.S. dollars) [Graph], AppMagic, August 19, 2024. [Online]. Available: https://www-statista-com.ezproxy.canberra.edu.au/statistics/1089399/clash-of-clans-player-spending/