Expenditure in the Canadian video gaming industry reached 3.2 billion U.S. dollars in 2019, an increase of 24 percent on the figure from 2017. Of this spending in 2019, approximately 63 percent was related to labour, including wages, compensation and benefits.
Share of expenditure in the video game industry in Canada as of June 2019, by category
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Nordicity (for ESAC). (November 12, 2019). Share of expenditure in the video game industry in Canada as of June 2019, by category [Graph]. In Statista. Retrieved November 10, 2024, from https://www-statista-com.ezproxy.canberra.edu.au/statistics/1076067/video-game-industry-spending/
Nordicity (for ESAC). "Share of expenditure in the video game industry in Canada as of June 2019, by category." Chart. November 12, 2019. Statista. Accessed November 10, 2024. https://www-statista-com.ezproxy.canberra.edu.au/statistics/1076067/video-game-industry-spending/
Nordicity (for ESAC). (2019). Share of expenditure in the video game industry in Canada as of June 2019, by category. Statista. Statista Inc.. Accessed: November 10, 2024. https://www-statista-com.ezproxy.canberra.edu.au/statistics/1076067/video-game-industry-spending/
Nordicity (for ESAC). "Share of Expenditure in The Video Game Industry in Canada as of June 2019, by Category." Statista, Statista Inc., 12 Nov 2019, https://www-statista-com.ezproxy.canberra.edu.au/statistics/1076067/video-game-industry-spending/
Nordicity (for ESAC), Share of expenditure in the video game industry in Canada as of June 2019, by category Statista, https://www-statista-com.ezproxy.canberra.edu.au/statistics/1076067/video-game-industry-spending/ (last visited November 10, 2024)
Share of expenditure in the video game industry in Canada as of June 2019, by category [Graph], Nordicity (for ESAC), November 12, 2019. [Online]. Available: https://www-statista-com.ezproxy.canberra.edu.au/statistics/1076067/video-game-industry-spending/