The revenue in the 'Publisher Fees' segment of the esports market in Asia was forecast to continuously increase between 2024 and 2029 by in total 12.5 million U.S. dollars (+23.57 percent). After the ninth consecutive increasing year, the revenue is estimated to reach 65.56 million U.S. dollars and therefore a new peak in 2029. Notably, the revenue of the 'Publisher Fees' segment of the esports market was continuously increasing over the past years.
Data provided by Statista Market Insights are estimates.
Definition:
Esports Publisher Fees refer to the payments made by tournament organizers, leagues, and other entities to game developers or publishers for the right to use their games in competitive esports events. These fees are essential for securing the official authorization to host and broadcast tournaments, ensuring that the publisher maintains control over how their intellectual property is used within the esports ecosystem. Publisher fees are a key revenue stream for game developers, enabling them to support the growth of their games in the competitive scene, while also influencing the structure and scale of esports competitions. This market segment highlights the symbiotic relationship between game publishers and the broader esports industry, where successful games drive the popularity of esports, and in turn, esports enhances the game's visibility and longevity.
Additional information:
The market comprises revenues. Sales channel data shows online revenues. All monetary figures refer to the annual gross revenue. Key players of the market include companies or teams such as FaZe, Cloud9 or TSM. For more information on the data displayed, use the info button right next to the boxes.
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Statista. (September 4, 2024). Revenue of the publisher fees market in Asia from 2020 to 2029 (in million U.S. dollars) [Graph]. In Statista. Retrieved November 10, 2024, from https://www-statista-com.ezproxy.canberra.edu.au/forecasts/1307957/asia-esports-revenue-from-publisher-fees
Statista. "Revenue of the publisher fees market in Asia from 2020 to 2029 (in million U.S. dollars)." Chart. September 4, 2024. Statista. Accessed November 10, 2024. https://www-statista-com.ezproxy.canberra.edu.au/forecasts/1307957/asia-esports-revenue-from-publisher-fees
Statista. (2024). Revenue of the publisher fees market in Asia from 2020 to 2029 (in million U.S. dollars). Statista. Statista Inc.. Accessed: November 10, 2024. https://www-statista-com.ezproxy.canberra.edu.au/forecasts/1307957/asia-esports-revenue-from-publisher-fees
Statista. "Revenue of The Publisher Fees Market in Asia from 2020 to 2029 (in Million U.S. Dollars)." Statista, Statista Inc., 4 Sep 2024, https://www-statista-com.ezproxy.canberra.edu.au/forecasts/1307957/asia-esports-revenue-from-publisher-fees
Statista, Revenue of the publisher fees market in Asia from 2020 to 2029 (in million U.S. dollars) Statista, https://www-statista-com.ezproxy.canberra.edu.au/forecasts/1307957/asia-esports-revenue-from-publisher-fees (last visited November 10, 2024)
Revenue of the publisher fees market in Asia from 2020 to 2029 (in million U.S. dollars) [Graph], Statista, September 4, 2024. [Online]. Available: https://www-statista-com.ezproxy.canberra.edu.au/forecasts/1307957/asia-esports-revenue-from-publisher-fees